ERGO XR The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting. EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein Tech & IT (2) Productontwerp, Digital Design & Arts (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden (-) ai (3) storytelling (2) digital applications (2) didactiek (2) podcasts (1) social creativity (1) coaching (1) ar/vr/xr (1) blended learning (1) game technology (1) experience design (1) simulatie onderwijs (1) mixed reality (1) Thema's cyber security (6) industrie 4.0 (3) digitale tools (3) big data and analytics (3) (-) onderwijs en vorming (2) smart grids (2) educatieve technologie (1) digital skills & mediawijsheid (1) didactische innovatie (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) metaverse (1) audio (1) (-) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst