REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. Filter Expertisedomein Productontwerp, Digital Design & Arts (2) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (2) social creativity (1) (-) ai (1) (-) kunststoffen (1) 3d print (1) Thema's cyber security (6) industrie 4.0 (3) digitale tools (3) big data and analytics (3) onderwijs en vorming (2) smart grids (2) educatieve technologie (1) digital skills & mediawijsheid (1) didactische innovatie (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) (-) product design (1) metaverse (1) (-) audio (1) virtual humans (1) recyclaat (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst