XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. GalvanEyez Infra Creating digital content (marketing campaigns, websites, apps and VR/AR applications) requires a thorough understanding of end-user experiences and responses. Traditional methods such as surveys provide valuable insights, but often miss the unconscious responses. Filter Expertisedomein Tech & IT (1) Onderwijs (1) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden didactiek (3) digital applications (2) (-) ar/vr/xr (2) ai (2) podcasts (1) social creativity (1) storytelling (1) coaching (1) immersive technology (1) blended learning (1) game technology (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) Thema's cyber security (5) game ontwikkeling en technologie (2) didactische innovatie (2) industrie 4.0 (1) (-) educatieve technologie (1) digital skills & mediawijsheid (1) (-) marketing & communicatie (1) onderwijs en vorming (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) gen z (1) metaverse (1) audio (1) Zoeken op tekst