MimiQgame SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? WEB3-MV-lab Howest aims to develop and open up advanced research infrastructure to support Flemish companies, governments, organizations and citizens during their digitalization. In that context, Howest will establish a WEB3 & Metaverse Experience Lab. Pagination First page Previous page 1 2 3 Filter Expertisedomein Tech & IT (11) Productontwerp, Digital Design & Arts (6) Onderwijs (3) Media & Communicatie (2) Gezondheid & Zorg (1) Architectuur, Energie & Bouw (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden ai (21) (-) ar/vr/xr (19) energie (7) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) coaching (3) co-creatie (3) stem (3) storytelling (2) design thinking (2) iot (2) (-) game technology (2) transmediale formats (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) motivatie (1) wms - warehouse management system (1) werkplekleren (1) tms - transport management systeem (1) blended learning (1) (-) cloud (1) nanosequencing (1) motion capture (1) serious games (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) interprofessioneel werken (1) business optimalisation (1) kunststoffen (1) 3d print (1) mixed reality (1) (-) web 3 (1) Thema's cyber security (5) industrie 4.0 (2) game ontwikkeling en technologie (2) didactische innovatie (2) metaverse (2) educatieve technologie (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) digitale tools (1) big data and analytics (1) vermaatschappelijking van zorg en welzijn (1) gen z (1) audio (1) revalidatie (1) virtual humans (1) Zoeken op tekst