EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? EscapePZ We collaborate with palliative care specialist nurses to develop escape games that will later be made freely available in the sector. These games offer an innovative way to interact, test problem-solving abilities, and face challenges. BAR Brexit The regulations related to Brexit are rapidly evolving, demanding a thorough specialization that is highly time-intensive. Through this project, we aim to assess the necessary updates required in educational programs. Pagination First page Previous page 1 2 3 Filter Expertisedomein Tech & IT (10) Onderwijs (5) Productontwerp, Digital Design & Arts (5) Media & Communicatie (2) Gezondheid & Zorg (1) Business & Ondernemen (1) Architectuur, Energie & Bouw (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden ai (21) (-) ar/vr/xr (19) energie (7) blockchain (6) digital applications (5) 5g (5) social creativity (4) (-) didactiek (4) coaching (3) co-creatie (3) stem (3) storytelling (2) design thinking (2) iot (2) game technology (2) transmediale formats (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) motivatie (1) werkplekleren (1) blended learning (1) cloud (1) nanosequencing (1) motion capture (1) (-) serious games (1) experience design (1) simulatie onderwijs (1) interprofessioneel werken (1) (-) business optimalisation (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (5) didactische innovatie (4) educatieve technologie (3) game ontwikkeling en technologie (2) digital skills & mediawijsheid (2) onderwijs en vorming (2) digitale tools (2) industrie 4.0 (1) palliatieve zorg (1) marketing & communicatie (1) vermaatschappelijking van zorg en welzijn (1) gen z (1) metaverse (1) audio (1) logistiek 4.0 (1) virtual humans (1) Zoeken op tekst