XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. Care4XR Since January 2021, SIOPA (Smart Immersive Occupational Performance Assessment) has been underway as a practice-oriented scientific research project (PWO). VR (Virtual Reality) applications are being developed for individuals with acquired brain injury and visual difficulties. Filter Expertisedomein Onderwijs (1) Gezondheid & Zorg (1) Tech & IT (0) Architectuur, Energie & Bouw (0) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden (-) ar/vr/xr (2) didactiek (2) digital applications (1) immersive technology (1) ai (1) Thema's cyber security (5) game ontwikkeling en technologie (2) onderwijs en vorming (2) digitale tools (2) didactische innovatie (2) industrie 4.0 (1) (-) educatieve technologie (1) digital skills & mediawijsheid (1) marketing & communicatie (1) (-) vermaatschappelijking van zorg en welzijn (1) gen z (1) metaverse (1) audio (1) Zoeken op tekst