Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein Productontwerp, Digital Design & Arts (2) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ai (2) digital applications (1) blockchain (1) (-) ar/vr/xr (1) didactiek (1) blended learning (1) (-) game technology (1) transmediale formats (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) kunststoffen (1) 3d print (1) web 3 (1) Thema's cyber security (5) game ontwikkeling en technologie (2) didactische innovatie (2) industrie 4.0 (1) educatieve technologie (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) gen z (1) (-) metaverse (1) audio (1) revalidatie (1) (-) virtual humans (1) Zoeken op tekst