VITAL CITIES II More and more people are convinced of the importance of living in an environment that offers ample opportunities for physical activity. The COVID-19 pandemic has contributed to this, as many people rediscovered their own neighborhoods during lockdowns. YET The research group Vital Cities, in collaboration with the researchers from Howest's Sizing Servers Lab (MCT), will develop a mobile tool that can be used as a participation tool, research instrument, and educational tool. Filter Expertisedomein Mens & Samenleving (5) Tech & IT (2) Architectuur, Energie & Bouw (2) (-) Sport, Toerisme & Recreatie (2) Gezondheid & Zorg (1) Onderwijs (0) (-) Productontwerp, Digital Design & Arts (0) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden Thema's digital health (7) preventieve gezondheid (5) game ontwikkeling en technologie (5) digitale tools (4) product design (4) stem/steam (3) gezonde omgeving (3) palliatieve zorg (2) sociale interventies met impact (2) marketing & communicatie (2) didactische innovatie (2) sport & coaching (2) (-) vital cities (2) quality of life (2) metaverse (2) educatieve technologie (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) circulaire economie (1) cyber security (1) innovatieve leeromgevingen (1) big data and analytics (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) Zoeken op tekst