Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (2) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) (-) Media & Communicatie (0) Kernwoorden ar/vr/xr (1) ai (1) kunststoffen (1) 3d print (1) Thema's game ontwikkeling en technologie (4) digital skills & mediawijsheid (4) marketing & communicatie (3) product design (3) digital storytelling and influencing (3) onderwijs en vorming (2) stem/steam (2) gen z (2) metaverse (2) preventieve gezondheid (1) digital health (1) digitale tools (1) circulaire economie (1) didactische innovatie (1) sport & coaching (1) digitaal ondernemen en logistiek (1) (-) audio (1) revalidatie (1) d4e1 (1) virtual humans (1) (-) recyclaat (1) Zoeken op tekst