Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (2) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) (-) Media & Communicatie (0) Kernwoorden ai (2) digital applications (1) ar/vr/xr (1) immersive technology (1) didactiek (1) blended learning (1) game technology (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) Thema's game ontwikkeling en technologie (4) digital skills & mediawijsheid (4) marketing & communicatie (3) product design (3) digital storytelling and influencing (3) onderwijs en vorming (2) stem/steam (2) gen z (2) metaverse (2) preventieve gezondheid (1) digital health (1) digitale tools (1) circulaire economie (1) didactische innovatie (1) sport & coaching (1) digitaal ondernemen en logistiek (1) (-) audio (1) revalidatie (1) d4e1 (1) (-) virtual humans (1) recyclaat (1) Zoeken op tekst