Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (2) Media & Communicatie (2) Mens & Samenleving (1) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) (-) Sport, Toerisme & Recreatie (0) Kernwoorden digital applications (1) didactiek (1) ai (1) blended learning (1) game technology (1) transmediale formats (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) Thema's game ontwikkeling en technologie (4) product design (3) metaverse (2) preventieve gezondheid (1) digital health (1) digital skills & mediawijsheid (1) marketing & communicatie (1) stem/steam (1) digitale tools (1) circulaire economie (1) didactische innovatie (1) sport & coaching (1) vital cities (1) (-) digital storytelling and influencing (1) gen z (1) audio (1) revalidatie (1) d4e1 (1) (-) virtual humans (1) recyclaat (1) Zoeken op tekst