EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. Filter Expertisedomein Tech & IT (3) Gezondheid & Zorg (2) (-) Productontwerp, Digital Design & Arts (2) (-) Sport, Toerisme & Recreatie (2) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) Onderwijs (0) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden Thema's digital health (7) preventieve gezondheid (5) game ontwikkeling en technologie (5) digitale tools (4) product design (4) stem/steam (3) gezonde omgeving (3) palliatieve zorg (2) sociale interventies met impact (2) marketing & communicatie (2) didactische innovatie (2) (-) sport & coaching (2) vital cities (2) quality of life (2) metaverse (2) educatieve technologie (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) circulaire economie (1) cyber security (1) innovatieve leeromgevingen (1) big data and analytics (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) Zoeken op tekst