Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (2) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) (-) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (1) ai (1) kunststoffen (1) 3d print (1) Thema's game ontwikkeling en technologie (4) product design (4) sociale interventies met impact (2) stem/steam (2) digitale tools (2) metaverse (2) educatieve technologie (1) preventieve gezondheid (1) digital health (1) digital skills & mediawijsheid (1) marketing & communicatie (1) circulaire economie (1) didactische innovatie (1) sport & coaching (1) vital cities (1) gezonde omgeving (1) leefbare omgeving (1) quality of life (1) digital storytelling and influencing (1) innovatieve ondersteuning in en door de gemeenschap (1) gen z (1) (-) audio (1) revalidatie (1) d4e1 (1) virtual humans (1) (-) recyclaat (1) bouwen in de toekomst (1) Zoeken op tekst