Oasis In order to successfully adapt to the changing, increasingly fragmented media consumption habits of young people and the growing international competition, media players need to undergo a digital transformation to create innovative multimedia content across all possible platforms MimiQgame Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (2) Media & Communicatie (1) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) (-) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden game technology (1) motion capture (1) transmediale formats (1) Thema's game ontwikkeling en technologie (4) product design (3) circulaire economie (2) metaverse (2) preventieve gezondheid (1) digital health (1) digital skills & mediawijsheid (1) marketing & communicatie (1) stem/steam (1) digitale tools (1) sociale businessmodellen (1) didactische innovatie (1) sport & coaching (1) digitaal ondernemen en logistiek (1) digital storytelling and influencing (1) (-) gen z (1) audio (1) ondernemerschap (1) (-) revalidatie (1) logistiek 4.0 (1) d4e1 (1) virtual humans (1) recyclaat (1) innovatie (1) Zoeken op tekst