EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. Filter Expertisedomein Tech & IT (3) Productontwerp, Digital Design & Arts (3) Gezondheid & Zorg (2) (-) Sport, Toerisme & Recreatie (2) Media & Communicatie (2) Mens & Samenleving (1) Architectuur, Energie & Bouw (0) (-) Onderwijs (0) Business & Ondernemen (0) Kernwoorden Thema's onderwijs en vorming (10) didactische innovatie (9) digital health (7) digitale tools (7) educatieve technologie (6) stem/steam (6) preventieve gezondheid (5) digital skills & mediawijsheid (4) innovatieve leeromgevingen (4) welzijn in het onderwijs (4) sociale interventies met impact (3) gezonde omgeving (3) quality of life (3) palliatieve zorg (2) marketing & communicatie (2) (-) sport & coaching (2) vital cities (2) big data and analytics (2) product design (2) game ontwikkeling en technologie (1) cyber security (1) Zoeken op tekst