Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein Tech & IT (10) Architectuur, Energie & Bouw (2) (-) Productontwerp, Digital Design & Arts (2) (-) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (7) didactiek (3) digital applications (2) (-) ai (2) game technology (2) transmediale formats (2) social creativity (1) immersive technology (1) co-creatie (1) blended learning (1) motion capture (1) 5g (1) serious games (1) agent based modelling (1) experience design (1) (-) simulatie onderwijs (1) interprofessioneel werken (1) kunststoffen (1) 3d print (1) Thema's metaverse (1) audio (1) virtual humans (1) Zoeken op tekst