EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. Filter Expertisedomein Gezondheid & Zorg (9) Tech & IT (7) Sport, Toerisme & Recreatie (7) (-) Productontwerp, Digital Design & Arts (2) Mens & Samenleving (2) Architectuur, Energie & Bouw (0) (-) Onderwijs (0) (-) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden Thema's onderwijs en vorming (10) didactische innovatie (9) educatieve technologie (6) stem/steam (6) game ontwikkeling en technologie (5) product design (5) digital skills & mediawijsheid (4) digitale tools (4) innovatieve leeromgevingen (4) welzijn in het onderwijs (4) palliatieve zorg (2) sociale interventies met impact (2) (-) digital health (2) marketing & communicatie (2) circulaire economie (2) sport & coaching (2) quality of life (2) metaverse (2) preventieve gezondheid (1) digitaal ondernemen en logistiek (1) big data and analytics (1) gezonde omgeving (1) digital storytelling and influencing (1) ondernemerschap (1) Zoeken op tekst