EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. Filter Expertisedomein Tech & IT (3) Gezondheid & Zorg (2) Productontwerp, Digital Design & Arts (2) (-) Sport, Toerisme & Recreatie (2) Mens & Samenleving (1) (-) Architectuur, Energie & Bouw (0) Onderwijs (0) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden Thema's digital health (7) preventieve gezondheid (5) digitale tools (5) vital cities (4) gezonde omgeving (4) stem/steam (3) quality of life (3) industrie 4.0 (2) educatieve technologie (2) palliatieve zorg (2) sociale interventies met impact (2) (-) sport & coaching (2) big data and analytics (2) game ontwikkeling en technologie (1) marketing & communicatie (1) onderwijs en vorming (1) cyber security (1) didactische innovatie (1) innovatieve leeromgevingen (1) product design (1) welzijn in het onderwijs (1) Zoeken op tekst