EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our PUW! In Flemish education, there is often talk of working excellently and maximizing talent, but at the same time, the least attention is paid to those who have the most potential and, as a result, they are at risk of dropping out. Kapitein Werkgeluk The aim of the project is to firmly embed Job Satisfaction in secondary education. Keeping teachers happy on board is the guiding principle. Because without Job Satisfaction, no one sails smoothly. Filter Expertisedomein Gezondheid & Zorg (5) Productontwerp, Digital Design & Arts (5) Onderwijs (4) (-) Tech & IT (2) (-) Sport, Toerisme & Recreatie (2) Architectuur, Energie & Bouw (1) Business & Ondernemen (0) Mens & Samenleving (0) Media & Communicatie (0) Kernwoorden Thema's cyber security (14) digitale tools (13) digital health (9) industrie 4.0 (6) preventieve gezondheid (6) educatieve technologie (5) digital skills & mediawijsheid (5) onderwijs en vorming (5) didactische innovatie (5) big data and analytics (5) gezonde omgeving (5) quality of life (5) vital cities (4) digitaal ondernemen en logistiek (4) sport & coaching (3) innovatieve leeromgevingen (3) palliatieve zorg (2) sociale interventies met impact (2) marketing & communicatie (2) product design (2) (-) welzijn in het onderwijs (2) metaverse (2) (-) game ontwikkeling en technologie (1) stem/steam (1) ondernemerschap (1) Zoeken op tekst