EdHubAI This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education. SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Pagination First page Previous page 1 2 3 4 Filter Expertisedomein Tech & IT (17) Productontwerp, Digital Design & Arts (5) Media & Communicatie (4) Onderwijs (3) Architectuur, Energie & Bouw (2) Gezondheid & Zorg (1) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden (-) ar/vr/xr (19) (-) ai (14) artificial intelligence (9) energie (7) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) coaching (3) co-creatie (3) stem (3) (-) storytelling (2) immersive technology (2) design thinking (2) iot (2) game technology (2) transmediale formats (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) motivatie (1) wms - warehouse management system (1) werkplekleren (1) tms - transport management systeem (1) blended learning (1) cloud (1) nanosequencing (1) motion capture (1) serious games (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) interprofessioneel werken (1) business optimalisation (1) kunststoffen (1) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (6) onderwijs en vorming (5) digital skills & mediawijsheid (4) digitale tools (3) didactische innovatie (3) industrie 4.0 (2) educatieve technologie (2) game ontwikkeling en technologie (2) marketing & communicatie (2) big data and analytics (2) stem/steam (1) smart grids (1) innovatieve leeromgevingen (1) digitaal ondernemen en logistiek (1) vermaatschappelijking van zorg en welzijn (1) digital storytelling and influencing (1) gen z (1) metaverse (1) audio (1) virtual humans (1) groene transitie (1) voedingsindustrie (1) Zoeken op tekst