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Research projects

ERGO XR

The objective is to create a Mixed Reality application that instructs students in proper and scientifically substantiated techniques for lifting and hoisting.                                                                                                                          

XR Factor

XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools.            

EdHubAI

This research explores two interconnected paths related to Artificial Intelligence (AI): interpreting results to provide better/individual guidance for students and investigating which AI applications could be beneficial for education.