XR Factor XR Factor aims to survey Flemish secondary schools with dual finality and/or labor market finality that have diverse XR expertise. To obtain a comprehensive overview, we also engage in conversations with external stakeholders involved in XR implementations in schools. REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Filter Expertisedomein Onderwijs (1) Productontwerp, Digital Design & Arts (1) Tech & IT (0) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden storytelling (2) ai (2) podcasts (1) social creativity (1) digital applications (1) coaching (1) (-) ar/vr/xr (1) didactiek (1) (-) kunststoffen (1) 3d print (1) mixed reality (1) Thema's cyber security (5) game ontwikkeling en technologie (2) didactische innovatie (2) industrie 4.0 (1) educatieve technologie (1) digital skills & mediawijsheid (1) marketing & communicatie (1) (-) onderwijs en vorming (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) product design (1) gen z (1) metaverse (1) audio (1) (-) recyclaat (1) Zoeken op tekst