SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? REALPRINT For the manufacturing sector in the plastics industry, bridging the gap between prototypes and production is a challenge. Howest aims to provide guidance to companies in building end-product-oriented prototypes, enabling them to make better design decisions. Pagination First page Previous page 1 2 3 Filter Expertisedomein Tech & IT (9) Productontwerp, Digital Design & Arts (7) Onderwijs (3) Media & Communicatie (2) Gezondheid & Zorg (1) Architectuur, Energie & Bouw (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Kernwoorden ai (21) (-) ar/vr/xr (19) energie (7) blockchain (6) digital applications (5) 5g (5) social creativity (4) didactiek (4) coaching (3) co-creatie (3) stem (3) storytelling (2) design thinking (2) iot (2) game technology (2) (-) transmediale formats (2) ux - user experience (2) ui - user interfaces (2) podcasts (1) motivatie (1) werkplekleren (1) blended learning (1) cloud (1) nanosequencing (1) motion capture (1) serious games (1) (-) experience design (1) simulatie onderwijs (1) interprofessioneel werken (1) business optimalisation (1) kunststoffen (1) (-) 3d print (1) mixed reality (1) web 3 (1) Thema's cyber security (5) game ontwikkeling en technologie (3) didactische innovatie (2) gen z (2) metaverse (2) industrie 4.0 (1) educatieve technologie (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) digitale tools (1) vermaatschappelijking van zorg en welzijn (1) product design (1) digital storytelling and influencing (1) audio (1) virtual humans (1) recyclaat (1) Zoeken op tekst