MimiQgame SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein Productontwerp, Digital Design & Arts (2) Tech & IT (0) Architectuur, Energie & Bouw (0) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden (-) game technology (2) digital applications (1) didactiek (1) ai (1) blended learning (1) motion capture (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) Thema's preventieve gezondheid (2) gezondheidsbevordering (2) digital health (1) digital skills & mediawijsheid (1) marketing & communicatie (1) onderwijs en vorming (1) stem/steam (1) digitale tools (1) slaaphygiëne (1) (-) revalidatie (1) (-) virtual humans (1) innovatie (1) Zoeken op tekst