SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (1) Tech & IT (0) (-) Architectuur, Energie & Bouw (0) (-) Onderwijs (0) Gezondheid & Zorg (0) Business & Ondernemen (0) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden digital applications (1) didactiek (1) ai (1) blended learning (1) game technology (1) agent based modelling (1) experience design (1) simulatie onderwijs (1) Thema's onderwijs en vorming (9) didactische innovatie (8) stem/steam (6) educatieve technologie (4) game ontwikkeling en technologie (4) digitale tools (4) innovatieve leeromgevingen (4) product design (4) digital skills & mediawijsheid (3) smart grids (3) welzijn in het onderwijs (3) palliatieve zorg (2) sociale interventies met impact (2) metaverse (2) groene transitie (2) voedingsindustrie (2) industrie 4.0 (1) preventieve gezondheid (1) digital health (1) marketing & communicatie (1) circulaire economie (1) sport & coaching (1) vital cities (1) gezonde omgeving (1) quality of life (1) digital storytelling and influencing (1) taalbeleid (1) gen z (1) audio (1) revalidatie (1) sustainable industrialization (1) d4e1 (1) (-) virtual humans (1) recyclaat (1) clil (1) selfie (1) gender en gelijke kansen (1) sterk werk (1) sdg - sustainable development goals (1) levenslang leren (1) Zoeken op tekst