Be-Mobile The MCT/STAR lab research group of Howest will subcontract with Be-Mobile to investigate and develop possible Android and iOS smartphone applications aimed at ergonomic use by pedestrians and cyclists (active road users). HA in beleid Due to the increasing aging population and the associated societal challenges, focusing on healthy and active aging is gaining importance. Local governments can play a crucial role in this by implementing an age-friendly policy. No-code voor digital Many software projects still face challenges, leading to failures due to budget or deadline overruns or delivering products that don't meet client expectations, despite the use of agile methodologies that involve clients closely in the project. Bridges by Mentors The project provides internationalization in the context of home, connecting international students with citizens from diverse backgrounds. As a result, an international boost is given to individuals who may not always be inclined to meet young people from another country. PUW! In Flemish education, there is often talk of working excellently and maximizing talent, but at the same time, the least attention is paid to those who have the most potential and, as a result, they are at risk of dropping out. Kapitein Werkgeluk The aim of the project is to firmly embed Job Satisfaction in secondary education. Keeping teachers happy on board is the guiding principle. Because without Job Satisfaction, no one sails smoothly. ELNA Experiential Learning in and with Nature: Towards Sustainable Implementation in Diverse Contexts Tope Sterk 4 The Tope Sterk projects aim to increase opportunities for young people in vulnerable situations through student tutoring.Students from higher education act as guides to support pupils in primary or secondary education in their learning process. WEB3-MV-lab Howest aims to develop and open up advanced research infrastructure to support Flemish companies, governments, organizations and citizens during their digitalization. In that context, Howest will establish a WEB3 & Metaverse Experience Lab. Muziek id metaverse Internationally, there is a growing trend of cross-over collaborations between the gaming industry and the music sector, experimenting with virtual productions. Pagination First page Previous page 1 2 3 4 Next page Last page Filter Expertisedomein Tech & IT (18) Onderwijs (10) Gezondheid & Zorg (9) Mens & Samenleving (4) Sport, Toerisme & Recreatie (4) Architectuur, Energie & Bouw (3) Productontwerp, Digital Design & Arts (3) Media & Communicatie (3) Business & Ondernemen (0) Kernwoorden ai (4) digital applications (3) ar/vr/xr (3) blockchain (2) social creativity (1) energie (1) co-creatie (1) didactiek (1) ux - user experience (1) ui - user interfaces (1) mixed reality (1) Thema's (-) digitale tools (18) onderwijs en vorming (17) cyber security (14) digital health (11) preventieve gezondheid (10) didactische innovatie (9) sociale interventies met impact (8) (-) digital skills & mediawijsheid (8) stem/steam (8) industrie 4.0 (7) educatieve technologie (7) gezonde omgeving (7) vital cities (6) digitaal ondernemen en logistiek (6) quality of life (6) product design (6) game ontwikkeling en technologie (5) innovatieve leeromgevingen (5) big data and analytics (5) (-) welzijn in het onderwijs (5) marketing & communicatie (4) sport & coaching (4) digital storytelling and influencing (4) palliatieve zorg (3) (-) metaverse (3) circulaire economie (2) ondernemerschap (2) gezondheidsbevordering (1) slaaphygiëne (1) healthy aging (1) Zoeken op tekst