MimiQgame SPACE 2 Can AI models engage in realistic conversations with people and perform complex tasks (behaving as a specific persona, such as a client in a psychologist's session)? And how can we combine generative AI tools to create a credible embodied conversational agent? Filter Expertisedomein (-) Productontwerp, Digital Design & Arts (2) Tech & IT (1) Onderwijs (1) Architectuur, Energie & Bouw (0) Gezondheid & Zorg (0) Business & Ondernemen (0) (-) Mens & Samenleving (0) Sport, Toerisme & Recreatie (0) Media & Communicatie (0) Kernwoorden ar/vr/xr (5) social creativity (3) digital applications (3) ai (3) co-creatie (2) stem (2) (-) game technology (2) didactiek (1) blended learning (1) 5g (1) simulatie onderwijs (1) mixed reality (1) Thema's Zoeken op tekst