EXERGAME Howest and Sport Flanders have developed expertise in the niche field of 'exergames' or 'interactive movement games' through the Sports Innovation Campus. Through this collaboration, we are establishing a space for research, education, and services on this theme. From Howest, our REMOTE COACHING In this project, we are exploring the possibility of developing a virtual movement platform where movements are felt 'real' in real-time. There is a high dropout rate when individuals are asked to follow an exercise program alone or remotely after an initial start with a coach. Filter Expertisedomein Gezondheid & Zorg (9) Tech & IT (7) Sport, Toerisme & Recreatie (7) (-) Productontwerp, Digital Design & Arts (2) Mens & Samenleving (2) (-) Architectuur, Energie & Bouw (0) Onderwijs (0) Business & Ondernemen (0) Media & Communicatie (0) Kernwoorden Thema's game ontwikkeling en technologie (5) product design (5) stem/steam (4) digitale tools (3) industrie 4.0 (2) (-) digital health (2) marketing & communicatie (2) didactische innovatie (2) sport & coaching (2) vital cities (2) gezonde omgeving (2) quality of life (2) metaverse (2) educatieve technologie (1) preventieve gezondheid (1) sociale interventies met impact (1) digital skills & mediawijsheid (1) onderwijs en vorming (1) circulaire economie (1) innovatieve leeromgevingen (1) big data and analytics (1) digital storytelling and influencing (1) welzijn in het onderwijs (1) Zoeken op tekst