Game Graphics Production

"You are one of the pillars of the content creation pipeline of AAA games. Starting from concept art and/or a design document, you can translate the graphical style set by an art director into an AAA quality game content."

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Just like a game developer, you have a thorough technical insight in production. You are able to find a balance between productivity and the quality of the work you deliver. You master a broad range of 2D and 3D techniques, so you are able to select the perfect mix of skills and tools in function of any specific situation. Your virtual world is “real time”.

To you, a game engine is not a hollow concept. The game engine is the “recipient” for all content produced by the game developer. A thorough knowledge of how a game engine functions is one of your key assets.

Future jobs for students who graduate in this major are 3D Artist, Character Modeler, Environment Modeler, Rigging Artist, Level Designer, Technical Artist, Game Designer, …

Semester 5 can be substituted by a study semester abroad at one of our international partner universities.

Information sessions

SID-in Vlaams-Brabant en Brussels Hoofdstedelijk Gewest

Friday till Saturday
11/01 - 12/01
SID-in Vlaams-Brabant en Brussels Hoofdstedelijk Gewest

SID-in Oost-Vlaanderen

Thursday till Saturday
17/01 - 19/01
SID-in Oost-Vlaanderen

SID-in West-Vlaanderen

Thursday till Saturday
24/01 - 26/01
SID-in West-Vlaanderen

SID-in Antwerpen

Thursday till Saturday
31/01 - 02/02
SID-in Antwerpen

SID-in Limburg

Thursday till Saturday
14/02 - 16/02
SID-in Limburg

Infodag 23 februari 2019

Saturday
23/02 10u-16u
Infodag 23 februari 2019

Infodag 27 april 2019

Saturday
27/04 10u-16u
Infodag 27 april 2019

Infodag 29 juni 2019

Saturday
29/06 10u-16u
Infodag 29 juni 2019

Infodag 31 augustus 2019

Saturday
31/08 10u-13u
Infodag 31 augustus 2019